Hitman Co-Op Proves World Of Assassination Isn't Slowing Down Soon
Briefly

Hitman Co-Op Proves World Of Assassination Isn't Slowing Down Soon
""Even the early prototypes [of co-op mode] that we showed a little bit of [on stage], it's just a different experience to play with a friend in that world," Christian Elverdam, CCO of IO Interactive told me."
""We're not done figuring out what this thing is. Because [Freelancer was made by] a fairly small team that went like, 'We have this killer idea about what we could do with all of this body of work.'""
""Hitman co-op mode will change the way players interact with its intricate sandboxes, in some ways IO tells me it can't even foresee yet itself.""
During the IO Interactive Showcase, significant focus was given to the new co-op mode for Hitman: World of Assassination, which promises to evolve player interaction in the game. Christian Elverdam, CCO of IO Interactive, emphasized the potential of cooperative gameplay, sharing that even early prototypes reveal a unique social experience. The development of co-op mode is part of a deeper journey of discovery, paralleling the previous success of the roguelite Freelancer mode. Elverdam highlighted the ongoing exploration of ideas and innovation within the game, indicating a commitment to enhancing player engagement.
Read at GameSpot
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