Highguard's developer lays off 'most' of its staff just over two weeks after launch
Briefly

Highguard's developer lays off 'most' of its staff just over two weeks after launch
"Highguard, a new multiplayer shooter from developers who worked on games like Apex Legends and Call of Duty, launched just over two weeks ago, but developer Wildlight Entertainment is already cutting jobs at the company, according to posts from affected staffers on LinkedIn. Former Wildlight level designer Alex Graner says that "most of the team at Wildlight" was laid off today, which was backed up by former lead tech artist Josh Sobel."
"Highguard was first announced as the final reveal at The Game Awards in December with a splashy reveal trailer promoting a January 26th launch date. The game reportedly hit nearly 100,000 concurrent players on Steam on launch day, but it has a "Mixed" rating on the platform and has just over 2,400 concurrent players as of this writing, according to SteamDB."
Highguard launched January 26 as a multiplayer shooter from developers with experience on Apex Legends and Call of Duty. Wildlight Entertainment implemented layoffs just over two weeks after launch, with former staffers reporting that most of the team was let go and naming affected personnel. The scope of the cuts and their impact on Highguard's development and live service plans remain unknown, and Wildlight did not respond to requests for comment. The game peaked near 100,000 concurrent Steam players at launch, now carries a "Mixed" rating, sustains roughly 2,400 concurrent players, and recently added a permanent 5v5 mode. Riot Games also made cuts to a live-service fighting game project.
Read at The Verge
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