
"Unfortunately, along with most of the team at Wildlight, I was laid off today. This one really stings as there was a lot of unreleased content I was really looking forward to that I and others designed for Highguard. However, I'm excited for my next adventure. If your team or anyone you know needs an experienced Level Designer, hit me up!"
"Wildlight Entertainment, the studio behind the new not-hero shooter , has reportedly laid off "most" of its team just weeks after the game launched on January 26. Level designer Alex Graner posted about the news on his LinkedIn account, saying he's looking for whatever's next after he and an unknown number of employees have been let go. Kotaku has reached out to Wildlight for comment and will update the story if we hear back."
Wildlight Entertainment, developer of the not-hero shooter Highguard, laid off the majority of its team weeks after the game's January 26 launch. A level designer among those affected confirmed being let go and noted that several unreleased Highguard assets created by the team will not debut as planned. The impacted designer described the layoffs as painful but expressed eagerness for new opportunities and invited potential employers to make contact. The studio had not issued a public comment at the time, and affected employees are seeking new roles within the games industry.
Read at Kotaku
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