Hideo Kojima's Death Stranding opens with unconventional tasks that set the stage for a unique gaming experience, where challenges abound, and perceptions can vary wildly. After parting ways with Konami, Kojima strives to inject deeper meaning into games, advocating for a blend of challenge and creative narrative. His aim is to provoke thought and evoke emotional responses rather than follow mainstream trends. Although he expresses frustration over being misunderstood, he remains committed to his artistic vision, emphasizing authenticity in storytelling and collaboration with his team.
"Most games are easy recently - they don't give you challenges, but people will understand why they're facing hardship."
"People don't understand me at all, even when I was at Konami."
"I think it's very strange if a game creator doesn't express what they think in the game."
"...the people who write the story - it's not AI, it's a continuation of my thoughts."
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