Hideo Kojima experienced significant challenges while developing Death Stranding 2 during the COVID-19 pandemic, which forced remote work and hindered physical scouting in Australia. Despite near giving up, he adapted his approach, influenced by feelings of isolation and the pitfalls of digital connectivity. His promotional tour to Australia has allowed him to explore local sights, yet his schedule keeps him from attending film screenings at the festival, indicating his deep engagement with the new game's landscape.
I thought I can't pull this off. [I can't] meet people or scan people, or shoot with people. I almost gave up.
Looking at it from a camera and to be there is totally different, so that's disappointing.
Those experiences led to a different approach for the sequel. His own sense of isolation that arose from having to develop Death Stranding 2 with a remote team saw him reconsidering its tale.
So drawn is Kojima to the local sights that he hasn't caught any movies at the festival. Instead, he spent the day at the zoo.
Collection
[
|
...
]