Here's How To Improve Borderlands 4's Performance On PC
Briefly

Here's How To Improve Borderlands 4's Performance On PC
"Since its launch last week, Borderlands 4 on PC has been criticized for its overly demanding performance and unstable behavior, which Gearbox Software president Randy Pitchford has taken exception with. It's a difficult game to get running acceptably on PC even with some cutting-edge hardware, but a few tweaks could drastically change the experience for you. Built on Unreal Engine 5, which has developed its own negative image over fundamental performance issues, Borderlands 4 utilizes the engine's highest presets, with performance suffering as a result."
"Hardware Unboxed has stepped through each of the game's settings and identified which ones you can tweak to try to claw back performance. Unsurprisingly, the easiest way to immediately improve performance is to scale down the game's lighting setting, which reduces the performance hit of Unreal Engine 5's ray-traced lighting. As demonstrated in the video, it's difficult to see differences between the games Very High and Medium settings in most scenarios, especially with Borderlands 4's art direction,"
"Several other settings, such as shadow quality, volumetric cloud quality, and more, can help to a lesser degree, but when added up, the results are impressive. With the channel's recommended settings, you can enjoy an improvement of over 50% in average frame rate with a minimal impact on overall visual presentation, which might be the difference between playable and choppy gameplay."
Borderlands 4 launched to criticism for demanding performance and unstable behavior on PC. The game is difficult to run acceptably on many systems, even with cutting-edge hardware. Borderlands 4 is built on Unreal Engine 5 and uses the engine's highest presets, worsening performance. Hardware Unboxed tested each graphics setting and found scaling down lighting dramatically reduces the ray-traced lighting performance hit. Lowering lighting from Very High to Medium can boost performance by over 25%. Reducing shadow quality, volumetric clouds, and other settings compounds gains. Combined recommended settings yield over a 50% average frame-rate improvement with minimal visual impact. Developers could improve shader compilation and expose finer engine controls to reduce stutters.
Read at GameSpot
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