Here's How Bloodlines 2 Will Make You A Pain In The Neck
Briefly

Players will need to hunt for blood to use their supernatural abilities, making stealth and persuasion vital to avoid consequences for breaking the Masquerade.
Max Bottomley described the challenge of presentation in feeding mechanics, explaining that they aimed for a blend of first-person and cinematic techniques to enhance gameplay immersion.
Michele Nucera emphasized that feeding is designed to be an intimate experience, reflecting the visceral nature and rush of power from draining life.
The game introduces Resonance, allowing players to hunt NPCs for emotional benefits that enhance their feeding experience, adding depth to gameplay.
Read at GameSpot
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