
"Then known as Good Old Games, the store was originally launched by Polish developer CDPR in 2008, with a focus on selling classic games that had become hard to get hold of, stripped free of old, decaying digital rights management software. As the store developed, it began selling newer games too, but always on the condition that they shipped without any form of DRM."
"In the late 2000s, DRM had become the cause of a huge amount of controversy, with games shipping on DVD-ROM with ludicrous, game-breaking restrictions, such as limits on how many times they could be installed, the inability to run fully installed games without the discs in drives, and most insidiously, online checks that meant games couldn't be played without an active internet connection."
At the end of 2025, CD Projekt Red sold GOG to CD Projekt and co-founder Micha Kicinski. GOG launched in 2008 as Good Old Games with an explicit anti-DRM ethos focused on republishing classic titles free of degrading digital rights management. The storefront later added newer releases but consistently required that games ship without any form of DRM. DRM practices in the late 2000s imposed installation limits, disc requirements, and online checks that hindered legitimate owners while pirates bypassed protections. Micha Kicinski returned after a 13-year absence, won a bidding process, and intends to keep GOG DRM-free even if that means missing lucrative AAA sales.
Read at kotaku.com
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