
"Sony announced this at the end of its State of Play presentation last week, and if you've played these games back on the PS2 and PS3, you might have thought of several scenes from Kratos' violent crusade tearing through the Greek pantheon that would likely raise eyebrows 20 years later. Modern-day is violent, but much less overtly sexual than Kratos' original run. Which raises the question:"
"The 2018 game is especially obsessed with wanting to bury Kratos' sadistic past, with the god of war trying to hide any hint or reference to it from his son Atreus. At the time, this shift read like Santa Monica Studio reinventing a video game icon for a modern age, allowing Kratos to be more than a barbaric living weapon and care about something other than vengeance, much to the chagrin of the character's original creator, David Jaffe ."
"If you look at the top comments on PlayStation's announcement trailer, you'll find several players begging for Santa Monica Studio to not "censor" the games or cut anything from the original trilogy. What they're mostly referring to are a series of sex mini-games in which players would engage in group sex with multiple women while mashing buttons as QTE prompts appear ove"
Sony announced a full remake of the original God of War trilogy, bringing attention to how much original content will be preserved. The early 2000s entries combined graphic violence with overtly sexual scenes that shaped Kratos' brutal persona. Santa Monica Studio shifted tone in 2018 by reframing Kratos as a repentant father and minimizing references to his sadistic past. Restoring or removing those earlier elements could influence continuity with the Norse-era narrative and the character's development. Some players are publicly urging the studio not to censor or cut original content, citing explicit sex mini-games.
Read at Kotaku
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