God Of War Dev Had A New IP Canceled After $25 Million Was Spent On It
Briefly

God Of War Dev Had A New IP Canceled After $25 Million Was Spent On It
"They came to me and said, 'We have to stop.' I do not exactly remember the reason--probably the team was not able to find the game. It was a great concept, great idea, but you know, the gameplay didn't really come to be,"
"But I think in this case, the team at Santa Monica Studio by themselves was like, 'You know, we probably have to stop,'"
"These days, $25 million cancellation is nothing special. [There are] much bigger cancell"
Sony invested $25 million in a new IP at Santa Monica Studio but the studio halted development after many years because the gameplay failed to coalesce. The project presented an ambitious concept and interesting gameplay ideas but lacked a realized core play experience. Early cancellations in game development are common and often limit financial impact, yet cancelling this Santa Monica IP was difficult due to the time and money already invested. Sony also discontinued a separate big-budget European project that similarly lacked a core game. Industry cancellations can involve much larger sums than $25 million.
Read at GameSpot
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