"The new Legends mode, which released March 10, is not a lonely experience. Like Tsushima's similarly titled Legends mode, it is a full campaign of levels that can be played with others."
"Darren Bridges: I've been almost exclusively working on multiplayer for all the development of Ghost of Yōtei. We had a small team that initially started working on multiplayer as the single-player campaign and systems were in development."
"We want it to be familiar for players who have played the core game who know Atsu's story. You want to feel like they can use their skills and apply them."
Ghost of Yōtei features a new Legends mode that allows players to engage in cooperative multiplayer gameplay, contrasting the solitary nature of the single-player campaign. This mode, released on March 10, provides an impressive amount of additional content for free to existing owners. Lead designer Darren Bridges explains that the multiplayer development began alongside the single-player campaign, with a small team initially focusing on it. The mechanics from the single-player game have been adapted for a familiar multiplayer experience, ensuring players can utilize their skills in a co-op context.
Read at Game Informer
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