In 1998, MediaX attempted to create a sequel to George Orwell's '1984' titled 'Big Brother.' This first-person puzzle-adventure game would focus on a new character, Eric Blair, as he navigated a world dominated by the Thought Police in search of his fiancée. Although it was showcased at E3 and stirred interest, the project collapsed before reaching full release. Recently, a demo has surfaced online, giving fans a glimpse of the concept and gameplay that never came to fruition, featuring elements like resistance tactics against the totalitarian regime.
Most readers come away from George Orwell's classic dystopian novel 1984 with the same singular desire: to inhabit the world of the book by playing a late '90s first-person puzzle-adventure PC game that includes a "zero-g training sphere" for some reason.
In 1998, publisher MediaX set out to satisfy that widespread literary desire with Big Brother, an officially licensed "sequel" game set in the 1984 universe.
After appearing as a demo at E3 1998 and receiving some scattered press coverage, the Big Brother project fell apart before the game could see a full release.
The pre-rendered introduction for the demo ignores the missing fiancée plotline entirely and instead places Eric in the center of a resistance movement on the run from the Thought Police.
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