Gamers are realising that a PS2 game from 2001 puts some recent AAA titles to shame
Briefly

The article reflects on the impressive legacy of Metal Gear Solid 2, especially as gamers rediscover its significance with the backdrop of a remake announcement for Snake Eater. The jump in detail and interactivity from PS1 to PS2 is highlighted, with fans noting how advancements like breakable bottles and melting ice cubes were extraordinary in 2001. The game is recognized for its immersive world and character development, creating a lasting impact that continues to be appreciated by modern audiences today.
Playing Metal Gear Solid 2 right after MGS1 is making me appreciate how seismic the leap was from PS1 to PS2. Having each bottle be breakable and even seeing individual ice cubes slowly melt over time is an insane level of detail. This must've been mind blowing back then in 2001.
The level of interactivity in Metal Gear Solid 2 is honestly more environmental interactivity than you see in many modern AAA titles.
This and Final Fantasy X were mind blowing coming off of the PS1. Impossible to explain nowadays how impactful it was.
Read at Creative Bloq
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