Game Genres Are Completely Meaningless, And It's All Your Fault
Briefly

The article critiques the concept of genres as inherently arbitrary categories that fail to adequately represent art's infinite spectrum. It highlights a historical trend where genres were thought to be unnecessary, yet society has instead intensified their use during the Era of Tagging. This approach aimed to manage the overwhelming influx of games but resulted in confusion and misleading categorizations. The author uses the complexity of fruit classifications to emphasize the overlapping nature of genres, ultimately advocating for the complete abandonment of rigid genre distinctions in favor of a more fluid understanding of artistic expression.
Genres are inherently arbitrary labels that fail to encapsulate the infinite spectrum of art, leading to confusion and excessive restrictions in categorization.
The Era of Tagging emerged as a response to the overwhelming increase in games, but the result was chaotic and nonsensical genre categorizations.
The comparison to fruits illustrates the absurdity of strict definitions, as different categories overlap and blur, much like genres in games.
Ultimately, the call is to abandon genres entirely, recognizing them as broken constructs that hinder true artistic expression.
Read at Kotaku
[
|
]