The pandemic killed E3, leading to the emergence of competing events like Summer Game Fest, Xbox Games Showcase, indie-driven Day of the Devs, and more, providing an abundance of gaming news in a dense, confusing weekend schedule.
Previously centralized around E3, gaming announcements are now spread out across various broadcasts, making it a challenge to keep up with the extensive gaming content presented within a short period.
This shift creates a more scattered experience for both journalists and viewers, as they navigate through a multitude of independent showcases, unlike the structured and centralized format of the traditional E3 conference.
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