
"Developer tools for in-game transactions were available in Unreal Editor for Fortnite (UEFN) in a preview state since November, letting creators charge V-Bucks for digital items in their unpublished Fortnite Creative modes and games, or "islands." Epic Games has just flipped the switch, allowing for these islands to be published. The implementation of these developer tools for monetization in Fortnite Creative has raised complaints and worries, with players comparing this development to Roblox's revenue model."
"On the creator side, Epic Games says that Fortnite Creative developers will keep 100% of V-Bucks value from in-island transactions until January 31, 2027, after which they'll only receive 50% of the value from these purchases. Fortnite creators also still receive payouts calculated by user engagement with their islands. An FAQ from Epic Games clarifies that players cannot cancel in-island purchases or use Return Tickets, warning players to "review offers carefully prior to purchase.""
Developer tools in Unreal Editor for Fortnite (UEFN) moved from preview to live, allowing creators to publish islands that sell digital items and offers for V-Bucks. Creators will retain 100% of V-Bucks value from in-island transactions through January 31, 2027, then receive 50% thereafter, and will continue to receive engagement-based payouts. In-island purchases are non-cancellable, do not accept Return Tickets, and items bought are only usable on the island where purchased. Players have raised complaints comparing the system to Roblox’s revenue model and expressing concerns about pay-to-win dynamics and predatory microtransactions. Tim Sweeney previously voiced reluctance toward pay-to-win monetization.
Read at GameSpot
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