EA's confirmation that Dragon Age: The Veilguard did not meet financial expectations has raised questions about the game's development direction and its alignment with player interests. CEO Andrew Wilson noted the evolving industry landscape, while CFO Stuart Canfield implied that a live-service approach could have enhanced performance. Former creative director Mike Laidlaw criticized this idea, highlighting the risk of changing the fundamental nature of beloved single-player experiences. This situation casts doubt on the future of Mass Effect 5 and suggests a challenging road for BioWare, which is facing significant staff reductions.
Despite EA's confidence in live-service models, former Dragon Age creative director Mike Laidlaw challenges this notion, emphasizing the importance of maintaining the core identity of single-player experiences.
EA's disappointment with Dragon Age: The Veilguard highlights a misalignment with player expectations, suggesting that a shift to live-service may not align with established fan preferences.
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