Final Fantasy 7 Remake Is 90GB On Switch 2
Briefly

Final Fantasy 7 Remake Is 90GB On Switch 2
"Massive game install sizes and the diminishing role of physical media continue to be frustrating. This time around, Final Fantasy VII Remake's Switch 2 "physical version" is in the crosshairs. A "Game-Key Card," Remake 's physical Switch 2 release contains no data itself but will initiate a massive download that'll Kirby up a ton of the Switch 2's otherwise generous built-in storage capacity."
"At the time of this writing, one can buy a 256GB SD card for peanuts (if peanuts is just $25 to you), so why are the Switch 2's carts limited to just 64GB? It feels like an arbitrary decision that, if Nintendo was invested in physical media and the ability to play a game on a dedicated handheld device without any internet connection whatsoever, it would have made efforts to solve-especially for ambitious (and very good!) games like FF7R."
"But as Switch 2 connoisseurs will point out, Square Enix probably didn't have much choice. The maximum size of an actual physical Switch 2 game is only 64GB. While file compression can work wonders, FF7R with its Intergrade expansion is just too damn big to fit on a cart. As our comrades at Eurogamer wonder, however, is this Nintendo's fault for "not offering larger game cards?""
Final Fantasy VII Remake's Switch 2 'physical' edition ships with a Game-Key Card that contains no game data and triggers a roughly 90GB download. The 90GB download consumes about one-third of the Switch 2's 256GB internal storage. Physical Switch 2 cartridges are capped at 64GB, preventing the full game plus Intergrade expansion from fitting on cart media despite compression. Switch 2 owners can buy inexpensive 256GB SD cards, raising questions about Nintendo's decision to limit cartridge capacity. The Switch 2 targets AAA handheld experiences, but the license-only card undermines fully offline play for large, ambitious titles.
Read at Kotaku
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