Yoshinori Kitase stated, 'While we are satisfied that we're meeting a certain number of sales, we cannot be exclusive to a single platform. I think we need to offer the game to as many players as we can.' This reflects a strategic shift toward multiplatform releases for increasing accessibility and audience reach.
Despite not meeting sales expectations, Kitase maintains that the performance of Final Fantasy 7 Rebirth is not seen as a failure. 'We're satisfied with the sales results overall, but we must adapt to the current gaming landscape which demands broader availability.'
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