
""Naturally, when we announce features like these, we get responses like, 'This is sacrilegious!'" Hamaguchi said."
""Even within the dev team, there are people who feel that way. But unless someone takes the initiative, it doesn't happen.""
""I personally believe that, with digital entertainment today, the player should have the choice in how they interact with content. That's why I pushed for it.""
""If we were to add [progression features] to the third installment at launch, it would probably spark controversy. We'd risk disrupting the experience for fans who have been waiting the longest and deserve to enjoy it the most.""
Final Fantasy 7 Remake Intergrade is coming to Switch 2 and Xbox with optional streamlined progression features that let players skip grinding and shorten completion time. Game director Naoki Hamaguchi championed the features to give players freedom in how they engage with the content, emphasizing choice in modern digital entertainment. The options can condense a 40–50 hour game to under 10 hours, intended to help new players catch up before the trilogy concludes. Square Enix will also implement the progression features on PS5 via a future update, while avoiding launching them with a new installment to prevent controversy.
Read at GameSpot
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