F1 25 hands-on preview, part two: Drifting when you give it a bootful, but not spinning out as much
Briefly

In F1 25, players experience a refined driving simulation that offers better control and less punitive mechanics compared to its predecessor. The game allows drivers to recover from slides with more ease, although it still punishes mismanagement of speed and gear selection. While tracks like Monaco remain challenging due to the size of modern cars, overall gameplay feels rewarding. Though playing with a controller may not provide complete tactile feedback, the vibration effects enhance the driving experience, making it more manageable and enjoyable for players pushing their limits on difficult circuits.
With F1 25, the driving experience has been notably improved, making control more manageable and allowing for corrections during slides without punishing too harshly.
Today’s F1 cars are larger than their predecessors, making tracks like Monaco feel challenging and less forgiving as a result of their design.
Manual gears and reduced traction control settings increase difficulty, leading to an adrenaline rush, but also to frequent mistakes on tight tracks.
Driving with a controller still poses challenges, but the game's vibration feedback helps players adjust their driving, despite a somewhat floaty feel.
Read at VG247
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