Ex-Blizzard CEO's New Game Is Jackbox Meets Gloomhaven And It Rules
Briefly

Sunderfolk attempts to lower the barrier to entry into tabletop RPGs by blending the depth of board games with the pick-up-and-play nature of casual party games.
Studio head Chris Sigaty expressed that the aim was to transform game nights by focusing on connectiveness and collaboration rather than competition.
The team identified the steep learning curve, time consumption in setup, and the notion that tabletop games are for a select few as the main obstacles for new players.
The gameplay experience was described as a combination of 'Jackbox meets Gloomhaven', highlighting its accessibility and collaborative mechanics.
Read at Kotaku
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