Dragon's Dogma 2 now has a 'casual mode' that softens the experience
Briefly

The release of Casual Mode in Dragon's Dogma 2 is designed for new players intimidated by its challenging systems, but it may alienate hardcore fans.
Casual Mode makes dying less punishing, reduces travel and inn expenses, and minimizes grind, but changes also limit trophy and achievement progression.
Despite its aims to address complaints, Casual Mode's restriction of a single save file and permanent activation could deter seasoned players from engaging.
Capcom balances player access with design integrity in Dragon's Dogma 2, adjusting difficulty but maintaining challenges that define its unique gameplay experience.
Read at Polygon
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