Doom: The Dark Ages review: Shields up!
Briefly

Doom: The Dark Ages significantly alters the series' established gameplay loop by introducing a shield mechanic. This allows players to not only dodge and shoot but also to block, parry, and stun enemies for counterattacks, necessitating a more passive approach in certain situations. While the game retains the classic weapon array of the Doom franchise, it emphasizes a need for players to adjust their tactics—swapping out the aggressive, fast-paced movement for moments of standing ground akin to piloting a tank, creating a fresh dynamic in combat while adding depth to the series.
In Doom: The Dark Ages, a new shield mechanic transforms gameplay, shifting from constant motion to also incorporating blocking and parrying, reshaping the series' traditional rhythm.
Developers compare the gameplay transition to piloting a tank instead of a fighter jet, highlighting the need for a more defensive approach in combat.
The game retains classic weapon varieties—a mix from shotguns to explosives—while introducing new strategic layers necessary for surviving challenging encounters.
Standing your ground to absorb or deflect attacks becomes essential, contrasting the previous notion of constant movement to avoid enemy projectiles.
Read at Ars Technica
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