
"The announcement of Divinity at The Game Awards 2025 had a positive effect on the sales of Baldur's Gate 3 and Divinity: Original Sin 2. Swen Vincke, CEO of developer Larian Studios, confirmed this in a post on X in response to someone impressed that Baldur's Gate 3 hit over 110,000 concurrent players on January 18. Vincke says the sales have been "incredible" for Larian's legacy titles since Divinity's announcement, with Divinity: Original Sin 2 in particular having its best month since it launched in 2017."
"Divinity was one of the biggest announcements from The Game Awards 2025. Baldur's Gate 3's breakout success and a mysterious pre-show tease with a statue in the Californian desert certainly got people intrigued by whatever the studio was doing next. Even Vincke's controversial statements about AI have kept Divinity in the gaming zeitgeist since its initial announcement. Meanwhile, Divinity: Original Sin 2 has a more direct connection to the Divinity franchise. Native PS5, Xbox Series X|S, and Nintendo Switch 2 versions of it were also Baldur's Gate 3 has the benefit of being Larian's most recent game, and it was discounted during the Steam Winter Sale that happened shortly after The Game Awards 2025. released in December, giving current-gen players an easy on-ramp into the series."
The Divinity reveal at The Game Awards 2025 triggered increased sales for Baldur's Gate 3 and Divinity: Original Sin 2. Divinity: Original Sin 2 experienced its strongest month since its 2017 release. A combination of factors—BG3's breakout popularity, a mysterious pre-show statue teaser, controversial AI-related remarks, current-gen re-releases, and a Steam Winter Sale discount—drove renewed interest in Larian Studios' back catalogue. Native PS5, Xbox Series X|S, and Nintendo Switch 2 versions released in December provided an accessible entry for modern consoles. The studio benefited from the renewed attention and catalog sales momentum.
Read at GameSpot
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