Destiny 2: The Edge Of Fate Review - New Powers, Old Problems
Briefly

Destiny 2: The Edge of Fate faced skepticism after a tumultuous year for Bungie, particularly following The Final Shape's success. Despite initial concerns about its narrative direction, the story held up well. However, the gameplay suffered with a monotonous 14-mission campaign, a frustrating gear reset, and convoluted pathways on the new planet Kepler. The reset led players to feel that their prior efforts in the game were disregarded. Following The Final Shape, seasonal updates were disappointing, exhibiting shock-driven character deaths rather than meaningful developments, resulting in a drop in player engagement.
The 14-mission campaign is monotonous, at best. Bungie claimed the power level reset was to put everyone on even footing, but it feels like years of work for nothing.
The seasonal content following The Final Shape was lacklustre, with major character deaths feeling shock-driven rather than meaningful, leading to a significant decline in player numbers.
Read at GameSpot
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