'Death Stranding 2' Is Copying 'Final Fantasy XVI's Most Inventive Feature
Briefly

Final Fantasy XVI introduced an innovative Active Time Lore system that has influenced subsequent games, notably Hideo Kojima's Death Stranding 2. This interactive glossary allows players to access important lore and terminology without interrupting gameplay. Death Stranding 2's Corpus system mimics this approach, providing character profiles and contextual information as players navigate its complex narrative and rich history. By adopting this mechanism, Kojima aims to enhance narrative engagement, making intricate storytelling more accessible and enjoyable for players.
The Active Time Lore in Final Fantasy XVI—an interactive glossary—has made a remarkable impact, inspiring Kojima's Death Stranding 2 to adopt a similar system.
Death Stranding's narrative complexity benefits from Corpus, mimicking Final Fantasy XVI's Active Time Lore, ensuring players can engage with its dense lore seamlessly.
Corpus will feature character profiles and a glossary, allowing players to access vital information without detracting from gameplay, enhancing narrative engagement throughout.
Kojima's design philosophy aims for narrative depth, and with Corpus, he continues to enrich storytelling in gaming, mirroring successes seen in Final Fantasy XVI.
Read at Inverse
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