In Civilization VII, access to water is vital for expanding one's empire, yet during the Antiquity Age, players are confined to coastal tiles. This restriction is intentional, as the game's design focuses on building civilization on the initial continent before exploring deeper waters. Naval units are also unavailable during this stage. However, with the onset of the Exploration Age, players can finally harness the power of naval ships to uncover distant territories and settle new lands, significantly enhancing their strategic options and empire growth.
In Civilization VII, navigating water is essential for empire-building, but during the Antiquity Age, players are restricted to coastal exploration without access to naval ships.
The Antiquity Age limits players to land-based development and prevents deeper ocean exploration, focusing on establishing civilization before venturing out.
Players can only explore the coastlines in the Antiquity Age, as there are no naval units available until the opening of the Exploration Age.
The transition to the Exploration Age allows players to utilize naval units for deeper exploration and settlement of new lands, expanding their empires.
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