
"I haven't played Crimson Desert enough, but we had everything that I've seen from Crimson Desert in the plans for that game. It was signed with a big publisher that has a lot of famous IPs...And then they just changed business direction again and wanted to focus on their existing IPs instead of new ones. They broke up with us on a text message, which I will never forgive them for."
"You play a member of the AionGuard, valiant magic knight types who survive the end of the world and set about retaking said world. That means taking it back from the bad guys, region by region, with each region controlled by an enemy stronghold that has to be taken down."
"Even after buying the rights to AionGuard in 2009, the game never saw the light of day because every publisher just shut the door, because it was already announced."
Avalanche Studios has canceled many games, with co-founder Christofer Sundberg expressing that the cancellation of a WW1/medieval/fantasy game is particularly painful. The game was signed with a major publisher, but they shifted focus to existing IPs and ended the partnership via text message. AionGuard, an open-world fantasy game, was intended to allow players to reclaim a world from enemies in various ways. Despite acquiring rights in 2009, the game never launched due to publishers rejecting it after its announcement.
Read at Kotaku
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