Call Of Duty Responds To Ugly Skins By Making A Big Change To Black Ops 7
Briefly

Treyarch and Activision will prevent Operators, Operator Skins, and Weapons from Black Ops 6 from carrying into Black Ops 7, citing a need for authenticity to the Call of Duty setting. Double XP tokens and GobbleGums will still carry forward to preserve player time and progression. The change follows player concerns that crossover and wacky cosmetics had shifted the series away from a grounded, immersive identity and could push the game toward a Fortnite-like aesthetic. Future cosmetic bundles for Black Ops 7 will be crafted to fit the Black Ops identity, and the studio reports implementing substantial player feedback ahead of the November launch.
"We know there's been a lot of conversation recently about the identity of Call of Duty," said the studio. "Some of you have said we've drifted from what made Call of Duty unique in the first place: immersive, intense, visceral and in many ways grounded. That feedback hits home, and we take it seriously. We hear you."
"Operators, Operator Skins, and Weapons from Black Ops 6 will no longer carry forward into Black Ops 7," announced Treyarch. "Black Ops 7 needs to feel authentic to Call of Duty and its setting. That is why Black Ops 6 Operator and Weapon content will not carry forward to Black Ops 7. Double XP tokens and GobbleGums will still carry forward, because we recognize your time and progression are important."
Read at Kotaku
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