Call Of Duty Discloses AI Slop After Months Of Players Complaining
Briefly

Activision has acknowledged the use of AI-generated content in their multiplayer shooter, consequently validating long-held player suspicions regarding the quality of certain in-game assets. The controversy, originally sparked by AI-like appearances in loading screens and emblems, intensified when exaggerated features were noticed in items like the Zombie Santa with six fingers. This admission aligns with earlier reports of developers experimenting with AI tools and raises concerns about the implications of using such technology in creative processes, especially amid ongoing discussions about AI's role in the gaming industry.
players have been accusing various loading screens and calling cards from the game of being AI-generated since it came out last fall, but it was only ever based on vibes and the occasional very convincing piece of seemingly obvious AI slop.
The developers describe how their game uses AI generated content like this: 'Our team uses generative AI tools to help develop some in game assets,' reads the disclosure on Valve's storefront.
One loading screen included a black glove with six fingers holding billiard balls. The second was a zombie Santa holding up hand that had six fingers.
Activision's new disclosure comes after previous reports that developers within the company were encouraged to experiment with new AI tools in their work.
Read at Kotaku
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