
"If there was one thing was missing at launch, it was more immersive space travel. While not every game needs the seamless intergalactic flights of No Man's Sky, relegating something as grandiose as exploring the stars to a series of menus was something that constantly undermined Starfield's pacing. Visiting a planet in a different part of the galaxy, for instance, required several menus and clicks with multiple loading screens for before you set foot on the ground."
"As it comes to Starfield, I'm really excited for players to see what the teams have been working on," Lamb said. "We have some cool stuff coming, including free updates and features the players have been asking for, as well as a new DLC story. I can't go into all the details just yet, but I will say part of the team has been focused on space gameplay to make the travels there more rewarding."
Starfield launched with limited space travel, requiring menus and loading screens to visit distant planets, which undermined game pacing. Bethesda Game Studios has been reworking space traversal to be more streamlined and immersive. Developer Tim Lamb confirmed upcoming free updates, player-requested features, new gameplay systems, and a new DLC story. Lamb said part of the team focused on space gameplay to make interplanetary travel more rewarding. Verified creators continue releasing new content, while backend references such as 'Cruise Mode' suggest concrete implementation of enhanced space traversal. No detailed timelines were provided, but the team indicated details will be revealed later.
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