Battlefield 6 Will Patch Out "Ladder Launching" And Ruin Your Fun
Briefly

Battlefield 6 Will Patch Out "Ladder Launching" And Ruin Your Fun
"The war-torn sandboxes of any Battlefield multiplayer mode are primed for absurd and physics-defying moments, but an exploit in the newly released Battlefield 6 that lets you bounce off of ladders is in the crosshairs of the game's developers. Assault-class players can equip a ladder in one of their gadget slots, giving them and their squadmates easier ways to traverse vertically to higher ground."
"As with any bug, people began experimenting to find ways to exploit it, leading to many gameplay clips online showcasing players "ladder launching" themselves airborne. It doesn't appear to be a particularly useful strategy at the moment, and players hoping to hone this technique probably won't get to use it in the long term. In response to an X post calling for the bug to be patched, Battlefield lead producer David Sirland simply replied: "We will.""
"Battlefield Studios has been quick to jump on player feedback, addressing issues like the pace of Conquest matches and wonky hit detection. These fixes should put Battlefield 6 in a solid place before its first season launches on October 28. Less than a week after its release, Battlefield 6 already looks like a hit, much like that shot that didn't register, with one report claiming that the EA-published title has already produced Call of Duty-like sales numbers of around 6.5 million copies of the game sold."
An exploit in Battlefield 6 allows players to bounce off ladders and become airborne due to ladder physics quirks. Assault-class players can equip ladders as gadgets to traverse vertical terrain, and the physics interaction causes unintended launches when attempting to climb. Players have been experimenting and sharing gameplay clips of "ladder launching," though the tactic currently offers limited practical advantage. Battlefield lead producer David Sirland confirmed the bug will be patched. Studios have been addressing player feedback and fixes for match pacing and hit detection are planned before the first season launches on October 28, and early sales hit around 6.5 million copies.
Read at GameSpot
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