Baldur's Gate 3 Publishing Director Pushes Back At Square Enix's AI QA Plans
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Baldur's Gate 3 Publishing Director Pushes Back At Square Enix's AI QA Plans
"Earlier this week, Square Enix disclosed its ambition to drastically cut its Quality Assurance employees and use generative AI to handle 70% of its game QA and debugging. The company went on to note that it wants to "establish a competitive advantage in game development." However, Michael Douse--the publishing director of Baldur's Gate 3 developer Larian--has called out Square Enix and described its plan as "stupid.""
"In a subsequent post, Douse noted that Square Enix aims to save $19.6 million by outsourcing its QA to AI. He also questioned why executives weren't laid off if the company needs the savings so badly. The desired annual savings of $19.6 million - while a substantial amount of money in real life terms - is not hugely substantial for a AAA company. If things are this bad where are the executive "layoffs?" I'm pretty sure these games aren't failing because of QA, publishing, etc."
Square Enix plans to drastically reduce Quality Assurance staff and use generative AI to handle 70% of game QA and debugging. The company stated the move aims to "establish a competitive advantage in game development." Michael Douse of Larian called the plan "stupid," arguing that QA teams are highly engaged, provide essential feedback to community and publishing teams, and detect quality issues before audiences do. Douse warned that cutting QA removes gateway positions that feed future designers and questioned why executive roles were not targeted to achieve the stated $19.6 million savings.
Read at GameSpot
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