Baldur's Gate 3 Devs Want Next Game To Do Sex Better
Briefly

Baldur's Gate 3 Devs Want Next Game To Do Sex Better
""Companion relationships," he wrote. "Firstly, to have more interaction between companions - not just with more and better banter, but to have them develop deeper relationships with each other, just as they do with players. Secondly, to ramp up player friendship and romance more subtly, so relationship building feels natural.""
"Putting aside the horny ramp for a second, the distinction VanOrd makes between deeper companion relationships and more banter is an important one. I've been replaying Dragon Age: The Veilguard , and one thing BioWare really cooked with in that game is that your party is very clearly establishing their own relationships and dynamics with each other, regardless of your input and presence. Some of those result in romantic relationships, others solidify platonic ones with shared interests that go beyond the ambient dialogue you'll hear running through the world."
"I just stumbled upon an early cutscene of the detective Neve and the elven archeologist Bellara bonding over their shared love of detective stories, and Baldur's Gate 3 could have definitely used more moments like that to help dispel the feeling that party members are living on islands and largely separate from each other."
Larian Studios plans to enhance companion systems by increasing interaction between companions and ensuring they develop deeper bonds with each other as well as with the player. Romance and friendship progression will be paced more subtly to avoid abrupt declarations of love or immediate sexual interest. The goal is for relationship building to feel organic rather than forced. This approach resembles Dragon Age: The Veilguard, which models companions forming independent relationships and shared interests, creating moments that make party members feel connected to one another beyond ambient dialogue.
Read at Kotaku
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