In Assassin's Creed Shadows, the Projects feature may resemble a Battle Pass system at first glance, but it primarily functions without the typical microtransaction implications. Projects allow players to complete weekly quests to earn rewards such as Legendary equipment and in-game currency, while not enforcing a time limit or separating players from their cash. Players can access Projects via the Animus menu and focus on one at a time, with progression tied to their account. Anomalies, which rotate weekly, are the primary targets for advancing Projects, blending elements of MMORPGs into the experience.
Projects in Assassin's Creed Shadows are not just a Battle Pass system; they offer a unique way to engage without the usual time limits or microtransaction ties.
Unlike traditonal Battle Passes, Projects allow players to progress through weekly quests without a cash separation, providing a more grounded experience.
Accessing Projects requires navigating through the main menu to the Animus section, allowing players to focus on one Project at a time in a streamlined manner.
Advancing through the Projects involves hunting Anomalies that change weekly, introducing gameplay mechanics reminiscent of MMORPGs while maintaining a unique Assassin's Creed identity.
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