As it heads into 2025, Fallout 76's lead producer discusses playable ghouls, why Fallout needs a giant snake, and whether we'll ever get playable super mutants
Briefly

LaCoste expressed his excitement about the many updates and expansions coming to Fallout 76, including the Golden Depths update and plans for 2025. "All of this together is really an amazing experience and I’m super excited, because we even have stuff we’re not even talking about today that goes into 2025." This reflects the developers' commitment to expanding the game's universe and enhancing player experience.
The addition of the playable ghoul character in Fallout 76 is designed to immerse the players in that identity deeply. The developer stated, "We really built this around a system of wanting the players to really truly feel what it would be like to be a ghoul at this early stage of the timeline..." This suggests a thoughtful approach to game development that focuses on authentic player experiences.
Feedback from players regarding the new ghoul character will likely impact future developments. LaCoste is particularly interested in how players will adapt to new loadouts and strategies with the ghoul. "A lot of players are bloodied characters, that's not going to be as powerful with this with the ghoul. So, they're going to have to balance and actually do some more loadouts..." This highlights a shift in gameplay dynamics.
Read at VG247
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