I'm director of Amanita Design, a studio based in Prague, Czech Republic, which I founded 20 years ago. I started as an artist and animator, nowadays I'm mostly a game designer and project lead.
DraÄÃ historie (Dragon's History) is a traditional point'n'click adventure and it's the first game I worked on as an animator. Since then I'm still learning, mostly how to make game design, how to create games more effectively and how to collaborate in a team.
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