After a Witcher-free decade, CDPR still promises three sequels in six years
Briefly

After a Witcher-free decade, CDPR still promises three sequels in six years
"In a way, yes, I do believe that further games should be delivered in a shorter period of time-as we had stated before, our plan still is to launch the whole trilogy within a six-year period, so yes, that would mean we would plan to have a shorter development time between TW4 and TW5, between TW5 and TW6 and so on."
"We're happy with how [Unreal Engine] is evolving through the Epic team's efforts, and how we are learning how to make it work within a huge open-world game, as [ The Witcher 4] is meant to be,"
"the transition to Unreal Engine would "elevate development predictability and efficiency, while simultaneously granting us access to cutting-edge game development tools.""
CD Projekt Red plans to deliver three complete Witcher games within a six-year window starting from The Witcher 4's release. The studio transitioned from its proprietary REDEngine to Unreal Engine in 2022 to elevate development predictability, efficiency, and access to advanced tools. The engine change is intended to improve large open-world development and shorten the time between sequels. REDEngine's in-game streaming system was blamed for widespread technical issues on Cyberpunk 2077 console versions. The Witcher 4 will not launch in 2026, extending the timeline for the planned trilogy.
Read at Ars Technica
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