"I've tried to make a more happy and optimistic game this time," explained game designer James Vaughn, highlighting the shift in tone from previous titles.
After Inc. offers players a chance to navigate communal disputes and resource searches, contrasting the chaos of its predecessor with a focus on rebuilding.
Ndemic ensures a fair gaming experience with no consumable microtransactions, allowing players to invest in lasting content with the promise of long-term updates.
The launch of After Inc. comes closely after the pandemic-driven success of Plague Inc., showing Ndemic’s adaptability in the gaming landscape.
Collection
[
|
...
]