
"Back in June, Riot Games cancelled Hytale, a sandbox crafting game in the vein of , and announced that developer Hypixel would be shuttered. But rather than ending the story of , that move ended up being just one more chapter in the game's decade-long development cycle. Nearly five months after Hytale's cancellation, Hypixel co-founder Simon Collins-Laflamme announced that he'd purchased the rights to the game, and soon revealed a first look in a 16-minute gameplay video."
"Collins-Laflamme emphasizes that the game is far from complete - he calls it "raw and broken." The trailer is running on an older version of the game engine and was recorded in a single morning. Despite those caveats, it's not as if Hytale looks particularly rough for a game that hasn't even entered early access yet. Hytale essentially looks like a more combat-focused version of Minecraft, having grown out of the original Hypixel Minecraft server, which hosted minigames within Mojang's survival crafter."
Riot Games cancelled Hytale and announced Hypixel would be shuttered. Nearly five months later, Hypixel co-founder Simon Collins-Laflamme purchased the rights and released a 16-minute gameplay video showing early footage. The preview runs on an older engine build, was recorded in a single morning, and is described as raw and broken while still appearing more polished than expected for pre-early-access code. The footage emphasizes faster, more complex combat than Minecraft with weapon swapping, distinct movement styles, and both first- and third-person perspectives. The video also previews creation tools for building assets and adding content.
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