25 Years Ago, One Cyberpunk Masterpiece Changed Video Games Forever
Briefly

Deus Ex, released in 2000 by Warren Spector, is pivotal in defining the immersive sim genre, creating interactive worlds rich with player agency. Set in a dystopian future, players embody JC Denton, a UNATCO agent navigating corporate conspiracies in a detailed cyberpunk landscape. The game intricately weaves themes of subterfuge and corporate dominance throughout its narrative, showcasing a reactivity that shaped subsequent video game designs. Its lasting influence is seen in beloved titles like Dishonored and Deathloop, underlining the importance of player choices and immersive experiences in modern gaming.
"Deus Ex helped define the idea of what immersive sim means, pushing forward how games create reactive, grounded worlds, and defining player freedom and choice."
"Its cyberpunk aesthetic evokes the themes of subterfuge and corporate power, solidifying how these elements interact within a video game narrative."
Read at Inverse
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