
"The spinoff of a popular first-person RPG series gets handed off to a new studio that's never made a first-person game before. Envisioned as an expansion, it grows into a full game, though its developer has only 18 months to finish it. It launches with a host of bugs that make it frustrating if not unplayable for large parts of its audience. That might sound like a nightmare, but instead, it ended up as a nearly universally beloved entry in the series,"
"Despite the strange circumstances of its development and the buggy way it came into the world, was praised immediately after its release on October 19, 2010, and it's only grown into more of a classic in the years since. And just in time for its 15th anniversary, it's also available for free with Amazon Prime this month, in case you've somehow slept on it all this time."
"In many ways, playing New Vegas feels a lot like playing its predecessor, Fallout 3. One common critique of the game at launch was just how similar the two are, with only minimal gameplay changes being implemented between them. But while the core of New Vegas' combat and exploration is nearly identical to that of Fallout 3, it's a huge step up in how it presents its world and story - which are the strongest aspects of the game by far."
Fallout: New Vegas began as a spinoff handed to a studio without prior first-person experience and was expanded from an envisioned add-on into a full game with only eighteen months of development. The launch was marred by numerous bugs that made the game frustrating or unplayable for many players, yet the game received immediate acclaim upon release on October 19, 2010 and has grown into a classic. Gameplay and exploration resemble Fallout 3 with minimal mechanical changes, while the presentation, world-building, and narrative represent a significant improvement. The opening places the player as a headshot survivor seeking vengeance, leading into a conflict over the region's future.
 Read at Inverse
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