This paper proposes a generative approach for the automatic typesetting of books in desktop publishing. The presented system consists in a computer script that operates inside a widely used design software tool and implements a generative process based on several typographic rules, styles and principles which have been identified in the literature.
The performance of the proposed system is tested through an experiment which included the evaluation of its outputs with people. The results reveal the ability of the system to consistently create varied book designs from the same input content as well as visually coherent book designs with different contents while complying with fundamental typographic principles.
Typography is the art of giving our language a visual form. Thus, it is through typography that we materialise and store our knowledge and information. Since the publication of the first typographic book, in the mid-fifteenth century, society has been looking for the most appropriate way to convey a message typographically.
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