Mark Gurman, reporting on the forthcoming Apple RealityPro (let's just assume this is the name at this point) a couple weeks ago:
When Apple Inc. set out to develop a headset about seven years ago, it hired a former NASA engineer who had used augmented and virtual reality to explore Mars.The big question at the time: Why would an ordinary consumer need such a device?
When Apple Inc. set out to develop a headset about seven years ago, it hired a former NASA engineer who had used augmented and virtual reality to explore Mars.The big question at the time: Why would an ordinary consumer need such a device?
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