
"In the five years following the events of Pokemon X and Y, during which Team Flare wreaked havoc in the region, Lumiose City experienced an exodus, and property values plummeted. In response, the city initiated an urban redevelopment plan and charged the tech corporation Quasartico Inc. with its creation and implementation. This company wields extraordinary power over the city's infrastructure and governance, essentially putting Lumiose under a tech oligarchy."
"Coinciding with this ambitious redevelopment program was a massive influx of wild Pokemon in the city, which became the most prevalent issue for Lumiose. In response, Quasartico installed holographic barriers to create "wild zones," converting former public areas into havens for wild Pokemon. But as with any significant development in a metropolitan region, the effects trickle down to the city's inhabitants in several different ways."
"Transit has been upended, with Gogoats that previously acted as shuttles becoming "skittish," leaving taxi services to fill the void. Scientists are overwhelmed, lacking the resources to survey and study, with the director of the city's Pokemon lab cursing Lumiose's mayor (unnamed and unseen through the game) for funding the redevelopment plan. Police and even civilians are tasked with the cleanup of property damage, trash, and droppings from Pokemon. Construction is so prevalent in Lumiose that scaffolding has become gamified as obstacle courses."
Five years after Team Flare's devastation, Lumiose City suffered an exodus and collapsing property values. The city commissioned Quasartico Inc. to lead an urban redevelopment plan, granting the corporation extensive control over infrastructure and governance. A simultaneous surge of wild Pokémon prompted Quasartico to erect holographic barriers and designate former public spaces as "wild zones." The redevelopment produced cascading effects: transit was disrupted as Gogoats became unreliable, taxi services rose, scientists lacked resources, and municipal workers and civilians bore cleanup burdens. Construction dominated the urban landscape, transforming scaffolding into obstacle-course features and altering daily life.
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