Fragging: The Subscription Model Comes for Gamers
Briefly

The video game industry is undergoing the same concerning changes we've seen before with film and TV, and it underscores the need for meaningful digital ownership.
In a recent announcement from game developer, their director of subscriptions said plainly that a goal of their subscription service's rebranding is to get players 'comfortable' with not owning their games.
Read at Electronic Frontier Foundation
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