
"Yet it may be that we need to shift gears and rethink what kids are actually longing for. A recent study challenges our common assumptions: Rather than more online entertainment, kids want more unstructured, independent play time in the real world. Not the digital kind found on Roblox, which 75 percent of kids were found to be playing, but old-fashioned "real life" freedom without adults directing the action."
"This finding comes from a Harris Poll commissioned by The Anxious Generation and the nonprofit Let Grow, which surveyed children aged 8-12 directly, rather than filtering their experiences through our perceptions. The results reveal a gap between what adults provide and what kids actually want. In fact, many kids say that more freedom would help them to step away from their screens."
A Harris Poll surveyed children aged 8-12 directly and found a preference for unstructured, independent real-world play over online digital entertainment. Seventy-five percent of children reported playing Roblox, yet many said increased freedom would help them step away from screens. Let Grow's Play Clubs implement mixed-age, no-structure play with minimal adult intervention and no screens, producing scenes of active outdoor games and creative, self-directed activity. The findings indicate adults often misjudge children's desires and that offering autonomy and unstructured time supports independence, social interaction, and reduced screen usage.
Read at Psychology Today
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