In Act 2 of The Alters, players face a new layer of complexity when Molly, the sheep cloned as part of Jan Dolski's experiment, unexpectedly dies. This event ignites a questline focused on the dangers of cloning and the ethical implications surrounding Jan’s alters—his clones. Players must not only manage the various tasks assigned to these alters but also navigate the tensions that arise in keeping them alive and well. As they respond to the challenges posed by cloning-induced brain damage and character relationships, the gameplay becomes increasingly engaging and morally complex.
When Jan creates alters, the stakes rise as he must manage their wellbeing and emotions under the pressure of moral dilemmas that challenge gameplay.
Molly's unexpected death serves as a catalyst for a challenging questline, testing players’ ability to navigate tough choices while balancing the needs of the alters.
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