SwitchLight presents a state-of-the-art framework for human portrait relighting, enhancing the application of light and shadows to create more realistic digital portraits.
The rendering equation encapsulates how light interacts with surfaces, detailing the roles of both diffuse and specular reflections critical for photorealism.
Lambertian reflectance serves as a foundational model for diffuse reflection, ensuring consistent illumination of surfaces regardless of the viewer's perspective.
Incorporating vectors like surface normal and view direction into our modeling significantly enhances the realism and effectiveness of portrait rendering in digital imagery.
Collection
[
|
...
]